Loading…
Agile2017 has ended

Sign up or log in to bookmark your favorites and sync them to your phone or calendar.

User Experience [clear filter]
Tuesday, August 8
 

3:45pm

Agile UX with Lego (Samantha Laing, Angie Doyle)
Limited Capacity full
Adding this to your schedule will put you on the waitlist.


Abstract:
Are you struggling to integrate User Experience techniques with your agile teams? Are any of these patterns familiar?
The UX team works one sprint ahead of the development team.
UX designers spend lots of energy on high fidelity mock-ups which the developers then ignore.
You produce working software each sprint, but recruiting users is time consuming so you only test with users before you release.
There is no time to incorporate changes from user feedback into the sprints before release.
The UX designers and the developers seem to speak a different language.
Developers get annoyed because the UX design work great on iOS, but clashes with Android standards.
If so join us for a fun interactive session where we use Lego to explore how you can overcome challenges like this in your own environment. You’ll work as a team doing both UX design, and development (with Lego), and see how and why these patterns happen, as well as what you can do about them.
This workshop is ideal for people from both the UX world, struggling to understand how to work with developers, and for developers struggling to understand what UX designers are trying to achieve.

Learning Outcomes:
  • Understand the difference between traditional UX, agile UX and lean UX.
  • Recognize some of the common patterns that occur when teams integrate agile and UX
  • Experience why UX designers and developers often end up in these patterns
  • Learn how your entire team can be involved in UX
  • Learn simple techniques that will immediately improve the way you handle user feedback
  • Know the importance of UX and development skills being in the same cross functional team

Attachments:

Speakers
avatar for Angie Doyle

Angie Doyle

Agile Coach and Trainer, IQbusiness
Prior to becoming a consultant, I worked in the business process outsourcing industry where I pursued ways to make businesses more effective, more efficient and more capable of adapting to an ever-changing environment. So when I was introduced to Agile a few years later, it was a... Read More →
avatar for Samantha Laing

Samantha Laing

Agile Coach, Nomad8
My personal motto is ‘be brave’, and I embody this by taking on challenges one small step at a time.Most of my career has been in the IT industry, specifically Software Development. Nowadays I find myself coaching others with a passion for agile and a focus on self-care.I love... Read More →


Tuesday August 8, 2017 3:45pm - 5:00pm
Wekiwa 6
 
Wednesday, August 9
 

10:45am

Collaborating uncertainty out of your designs with the new UX Runway (Natalie Warnert)
Limited Capacity seats available


Abstract:
As User Experience continues to grow in importance as customers demand ever-more excellence from the products we create, the divide between UX teams and development teams often grows, too. How do we collaborate effectively on new products and features without carrying stories out and over sprint to sprint?
Believe it or not, we need to design more up front - BUT at the program level scale and above - if we want to be able to complete user stories (including UX) in ONE sprint. In this session, Natalie examines where the look-ahead UX Runway (that is, UX tracking ahead one sprint before development on stories) started, where it is now, and where it should pivot in the future. By re-examining Big Design Up Front (BDUF) concepts, mindful user research and customer acquisition costs, balanced with set-based design and advanced design guide tools, a surprising amount of uncertainty can be mitigated before getting to the release and sprint planning stages. This also addresses multi-team swarming on features, which isn’t served well by the one-sprint ahead approach that is currently being utilized.
As the cone of uncertainty narrows and delayed decisions are made collaboratively, designs can come into their own earlier than the sprint before development. This gives teams and programs a better look into what they will be building with less delay, and UX professionals a chance to look at the product or feature cohesively before breaking it into smaller stories and sequencing the delivery plan with far less uncertainty and a greater emphasis on scaling product and customer needs. It’s the next iteration of scaling the UX Runway.

Learning Outcomes:
  • -Balance between big design up front and pre-development designs
  • -Incorporate user research and set-based design at the program level to improve experience and collaborative release planning
  • -Understand what has been tried with agile UX and how to extricate the concepts that work in unique product situations for feature and story level planning and design
  • -Stop seeing development and UX as separate entities that work on separate sprints

Attachments:

Speakers
avatar for Natalie Warnert

Natalie Warnert

Sr Agile Consultant, Natalie Warnert LLC
Natalie Warnert is the primary founder of the Women in Agile initiative, which enables, empowers, and expands the distribution of new and diverse ideas in the agile and technology communities worldwide. She is a frequent speaker on business and agile topics including product strategy... Read More →



Wednesday August 9, 2017 10:45am - 12:00pm
F2
 
Thursday, August 10
 

3:45pm

Mapping Experiences (David Hendee)
Limited Capacity filling up


Abstract:
Have you ever wondered what the best way to kick off a new project? Are you a product manager, designer, or team lead that has to wrangle multiple stakeholders and form a cohesive project plan? In this hands-on workshop you will learn how to collaboratively map and analyze a customer journey, and then turn it into an actionable backlog for your next (or current!) product. David Hendee, the Director of Design at Carbon Five, one of the world's leading software development & design firms, will facilitate this workshop based on more than 8 years coaching this exercise for more than 50 clients.

Learning Outcomes:
  • Collaboratively creating an experience map
  • Identifying pain points and ideating solutions
  • Performing a funnel cross-check
  • Transforming an experience map into a story map
  • Creating an Agile milestone plan with design stories

Attachments:

Speakers
avatar for David Hendee

David Hendee

Director of Design, Carbon Five
I've been lucky to have been continually surrounded by smart people, working with developers, designers, and business folk to deliver innovative, desirable, and valuable software to customers. I'm passionate about emergent design and group dynamics, and I love building things: models... Read More →


Thursday August 10, 2017 3:45pm - 5:00pm
Wekiwa 7&8